(创建页面,内容为“{{Version column}} '''1.0.X 版本'''列出1.0版本下的所有子版本。 == 1.0 == 1.0.9f1 是游戏发布版本,因而没有改动日志。游戏发布于北京时间2023-10-25。 ==1.0.11f1== ''1.0.11f1 版本''是发布于2023-10-26的热更新补丁<ref>论坛链接:Patch Notes for 1.0.11f1 hotfix, 2023-10-26</ref>。 === 改动日志 === * 修改细节层次,使其与渲染分辨率不挂钩,以便使高分辨率下的性…”) |
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{{Version column}} | {{Version column}} | ||
'''1.0.X | '''Patch 1.0.X''' are all patches beginning with 1.0. | ||
== 1.0 == | == 1.0 == | ||
1.0.9f1 | 1.0.9f1 was the release version, and as such had no changelog. The game was released on 2023-10-24. | ||
==1.0.11f1== | ==1.0.11f1== | ||
''1.0.11f1 | ''Patch 1.0.11f1'' is a hotfix released on 2023-10-26<ref>Forum: [[forum:1604140|Patch Notes for 1.0.11f1 hotfix]], 2023-10-26</ref>. | ||
=== | === Changelog === | ||
* Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions | |||
* Minor optimization with fog | |||
* Depth of field optimizations and tweaks | |||
* Global illumination tweaks | |||
* Optimized stutters when buildings spawn/level up | |||
* Optimized various stutters across all systems | |||
* Fixed crash after upgrading wind turbine | |||
* Fixed crash when car crashes into still hidden car with trailer | |||
* Fixed crash with mesh loading (that happens with low settings mostly) | |||
==1.0.12f1== | |||
''Patch 1.0.12f1'' is a hotfix released on 2023-11-02<ref>Forum: [[forum:1606507|Patch Notes for 1.0.12f1 hotfix - Steam]], 2023-11-02</ref>. | |||
==1.0. | === Changelog === | ||
''1.0. | * Increased leisure probability to balance the "No customers" situation with commercial companies | ||
* Improved balance of companies' profit | |||
* Tuned down companies ordering input resources when their storage don't have enough space | |||
* Fixed trade resource bug preventing some resources from being consumed | |||
* Fixed miscalculation in college/university eligible count | |||
* Improved conditions for companies to move away when bankrupt | |||
* Fixed a dependency error with land value causing potential instability | |||
* Fixed an issue where loading a new map would cause water state to get out of sync with the save data | |||
* Slightly increased Windows emission intensity | |||
* Optimizations for area lights | |||
* Prefer rendering small objects after large ones when possible to improve GPU performances in some cases | |||
* Improved shadow LOD calculations to cull irrelevant shadow casters earlier | |||
* Reduced situations where trees and alpha clipped objects would lead to virtual texturing space running out | |||
* Fixed citizens hanging around at park areas on regular building lots never getting inside the building | |||
* Decreased resolution of unnecessary large character textures | |||
* Removed Spasm radio ad (due to offensive content) | |||
* Added missing localization ID for Paradox account linking | |||
==1.0.13f1== | |||
''Patch 1.0.13f1'' is a hotfix released on 2023-11-09<ref>Forum: [[forum:1608490|Patch Notes for 1.0.13f1 hotfix - Steam & Microsoft Store]], 2023-11-09</ref>. | |||
=== | ===Bug fixes & improvements=== | ||
* | * Balanced Garbage production and accumulation calculations | ||
* | * Fixed garbage truck accidentally adding garbage load when calculating garbage amount estimate for the path | ||
* | * Fixed garbage resource "Trade value" showing negative value in statistics | ||
* | * Balanced Incinerator Plant electricity output | ||
* | * Fixed various character clothing issues | ||
* | * Balanced stray pets in the city | ||
* | * Increased pathfind penalty for unsafe u-turns on highway | ||
* | * Fixed incorrect traffic lane-changing behavior when one or more lanes are merged to one from the left side | ||
* | * Balanced Water Consumption of multiple City Service buildings | ||
* | * Fixed wrong zoning grid offset when opposite side of pedestrian street, alley or gravel road has retaining wall. (This can cause some zoning issues that cannot be automatically fixed if this type of location is already zoned in a save) | ||
* | * Fixed cars signaling wrong side when leaving roundabout with left-hand traffic (Takes effect on existing saves only after touching roads near the roundabout with road tool) | ||
* | * Fixed parking fee policy available for subway stations even though they don't have parking spaces | ||
* | * Fixed an issue with randomization of radio ads per brand influence in a city | ||
* | * Fixed faulty unicode and non-alphanumerical characters support to Microsoft cloud saves | ||
* | * Fixes various occurrences of randomly bright windows on vehicles | ||
* | * Matched Transportation infoview stop legend colors to stop icon colors | ||
* | * Performance optimization to polygon area triangulation and validation | ||
* Fix for potential error: Inspector failed to parse HTTP data on connection | |||
== | ==References== | ||
<references /> | <references /> | ||
[[Category: | [[Category:Patches]] | ||
[[en:Patch 1.0.X]] | [[en:Patch 1.0.X]] |
2023年11月11日 (六) 17:40的版本
Patch 1.0.X are all patches beginning with 1.0.
1.0
1.0.9f1 was the release version, and as such had no changelog. The game was released on 2023-10-24.
1.0.11f1
Patch 1.0.11f1 is a hotfix released on 2023-10-26[1].
Changelog
- Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions
- Minor optimization with fog
- Depth of field optimizations and tweaks
- Global illumination tweaks
- Optimized stutters when buildings spawn/level up
- Optimized various stutters across all systems
- Fixed crash after upgrading wind turbine
- Fixed crash when car crashes into still hidden car with trailer
- Fixed crash with mesh loading (that happens with low settings mostly)
1.0.12f1
Patch 1.0.12f1 is a hotfix released on 2023-11-02[2].
Changelog
- Increased leisure probability to balance the "No customers" situation with commercial companies
- Improved balance of companies' profit
- Tuned down companies ordering input resources when their storage don't have enough space
- Fixed trade resource bug preventing some resources from being consumed
- Fixed miscalculation in college/university eligible count
- Improved conditions for companies to move away when bankrupt
- Fixed a dependency error with land value causing potential instability
- Fixed an issue where loading a new map would cause water state to get out of sync with the save data
- Slightly increased Windows emission intensity
- Optimizations for area lights
- Prefer rendering small objects after large ones when possible to improve GPU performances in some cases
- Improved shadow LOD calculations to cull irrelevant shadow casters earlier
- Reduced situations where trees and alpha clipped objects would lead to virtual texturing space running out
- Fixed citizens hanging around at park areas on regular building lots never getting inside the building
- Decreased resolution of unnecessary large character textures
- Removed Spasm radio ad (due to offensive content)
- Added missing localization ID for Paradox account linking
1.0.13f1
Patch 1.0.13f1 is a hotfix released on 2023-11-09[3].
Bug fixes & improvements
- Balanced Garbage production and accumulation calculations
- Fixed garbage truck accidentally adding garbage load when calculating garbage amount estimate for the path
- Fixed garbage resource "Trade value" showing negative value in statistics
- Balanced Incinerator Plant electricity output
- Fixed various character clothing issues
- Balanced stray pets in the city
- Increased pathfind penalty for unsafe u-turns on highway
- Fixed incorrect traffic lane-changing behavior when one or more lanes are merged to one from the left side
- Balanced Water Consumption of multiple City Service buildings
- Fixed wrong zoning grid offset when opposite side of pedestrian street, alley or gravel road has retaining wall. (This can cause some zoning issues that cannot be automatically fixed if this type of location is already zoned in a save)
- Fixed cars signaling wrong side when leaving roundabout with left-hand traffic (Takes effect on existing saves only after touching roads near the roundabout with road tool)
- Fixed parking fee policy available for subway stations even though they don't have parking spaces
- Fixed an issue with randomization of radio ads per brand influence in a city
- Fixed faulty unicode and non-alphanumerical characters support to Microsoft cloud saves
- Fixes various occurrences of randomly bright windows on vehicles
- Matched Transportation infoview stop legend colors to stop icon colors
- Performance optimization to polygon area triangulation and validation
- Fix for potential error: Inspector failed to parse HTTP data on connection
References
- ↑ Forum: Patch Notes for 1.0.11f1 hotfix, 2023-10-26
- ↑ Forum: Patch Notes for 1.0.12f1 hotfix - Steam, 2023-11-02
- ↑ Forum: Patch Notes for 1.0.13f1 hotfix - Steam & Microsoft Store, 2023-11-09