照片模式

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(重定向自Photo Mode

"Photo Mode" was first introduced to the community in Feature reveal #13. It allows the player to create screenshots and cinematic camera shots with an in game tool. It includes filters simulating real camera effects and settings, and thus is quite a powerful tool.

Usage of Photo Mode

To use the Photo Mode, locate the camera icon File:Camera.png at the bottom right of the toolbar. Click it to open the tool. Take a screenshot by clicking the image icon, click the strike through eye to hide the UI, clickthe icon with the circle and the orbit to have a different camera movement. Pictures taken by using the image icon are saved under "%USERPROFILE%\AppData\LocalLow\Colossal Order\Cities Skylines II\Screenshots" (paste with the ""). You can adjust many camera settings as described under the section "Settings".

Usage of the Cinematic Camera Mode

To open the cinematic camera editor, click the two arrows in the top of the photo mode window. You will get a timeline. Click the "Add Capture Key" button (hexagon with a plus in it) to add capture keys. Drag the keys around on the timeline to achieve the desired result. Creating a video file out of it requires an external recording software like OBS.

Settings

Camera

Camera Body
Setting Options Effect
Sensor Type Different Sensor Types ranging from 8mm to 70mm (Default: 65mm ALEXA)
Sensor Size Width and Height as numbers
ISO from 200 to Unlimited The sensors sensitivity to light. Smaller Values result in less sensitivity
Shutter Speed from 0 to 30 The length of time the sensor is exposed to light
Gate Fit Vertical, Horizontal, Fill, Overscan How the camera aspect ratio gets fitted onto the game aspect ratio. The unity reference manual (/Manual/PhysicalCameras.html) has additional information.
Camera Collision Enabled/DIsabled If the camera collides with in game objects like buildings

The Unity Reference Manual (/Manual/class-Camera.html) may have more information.

Camera Lens
Setting Options Effect
Focal Length 0.112 to 1466.162 The Distance from the sensor to the lens. Smaller Values result in a bigger field of view
Lens Shift Vertical and Horizontal from -10000 to 10000 The offset of the lens from the sensor. Recommended to only change in very small amounts
Aperature From 0.7 to 32 Also known as the f-number/f-stop. The lower the value, the more light can reach the sensor
Aperture Shape
Setting Options Effect
Blade Count 3 to 10 How many blades the aperture has. Higher Values means less individually visible blades.
Curvature Minimum and Maximum from 0.7 to 32 How the blades curve
Barrel Clipping 0 to 1 Controls the obstruction (self-occlusion) of the lens and results in a cat's eye effect
Anamorphism -1 to 1 Stretches the sensor, either vertically (positive values) or horizontally (negative values)
Roll -45 to 45 degrees Rotates the camera by x degrees. Positive counterclockwise, negative clockwise

Lens

Depth of Field
Setting Options Effect
Focus Mode
Focus Distance
Near Range Start
Near Range End
Far Range Start
Far Range End
Max Near Blur
Max Far Blur
Motion Blur
Setting Options Effect
Intensity
Minimum Velocity
Maximum Velocity
Depth Comparison Extend
Bloom
Setting Options Effect
Treshold
Intensity
Scatter 0 to
Vignette
Setting Options Effect
Intensity
Color
Center X and Y
Smoothness
Roundness
Film Grain
Setting Options Effect
Type
Intensity
Response
Panini Projection
Setting Options Effect
Distance
Crop to fit

Color

The color tab allows you to change: Color, contrast, post exposure, brightness and much, much more.

Weather

The weather tab allows you to change: Cloud opacity, amount, size, fog, atmossphere and much, much more. Some of these settings result in simulation differences.

Environment

The environment tab allows you to change the Time of Day and the simulation speed. Changing these settings result in simulation differences.