Notifications are visual indicators of problems or useful information such as collapsed buildings or when rents are too high.
Notification tiers
Notifications come in 7 flavors that are reflected in their background color[1]:
Details
File:Alert building on fire.png The Resolution represents Player Strategies, not definitive gameplay advice.
Economy
no inputs || High resource costs || The company has trouble procuring relevant resources at profitable prices. || Problem ||
|
not enough money || Not enough money || Not enough money || Major Problem ||
|
no educated workers || Lack of high-skill labor || The company cannot find enough employees with higher education levels. || Info || May require additional education buildings, educated citizens to move to your city, or wait until additional citizens graduate to the desired education level(s).
|
no customers || Not enough customers || The company is struggling due to a lack of customers. || Info || May require additional residential zoning nearby, reduction in commercial density to increase local demand, increased local transportation options, or decrease traffic congestion.
|
no workers || No workers || || Info ||
|
rent too high || Rent too high || The building occupants have trouble paying the rent. A higher zone density or different zoning might be needed. || Info || Residential rent is too high.
|
not enough goods in shelter || Not enough goods in shelter || The building has run out of shelter supplies and is running at lowered efficiency. || Problem ||
|
not enough industrial goods || No Medical Supplies || The building has run out of medical supplies and is running at lowered efficiency. || Problem ||
|
Electricity
battery empty || Battery depleted || The building's battery is empty. || Warning ||
|
electricity bottleneck || Electricity bottleneck || There is not enough electricity transfer capacity at this point of the grid to deliver all the required power. || Major problem ||
|
low production electricity || Power station overload || This power station cannot produce enough electricity to match current demand. || Major problem ||
|
bad service electricity || Poor electricity flow || This building is not receiving enough electricity to function properly. || Warning ||
|
not enough electricity || Not enough electricity || This building is not receiving enough electricity to function properly. || Warning ||
|
not enough output lines || Not enough output connection lines || || Warning ||
|
out of electricity || Transformer overload || The transformer cannot deliver enough electricity to match current demand. || Major problem ||
|
no fuel || Out of fuel || The power station has run out of fuel. More is being delivered, but it might take a while. || Major problem ||
|
powerline disconnected low voltage || Electric Cable not connected || The end of the Electric Cable is not connected to the network. || Warning ||
|
powerline disconnected high voltage || Power Line not connected || The end of the Power Line is not connected to the network. || Warning ||
|
Water
contaminated water pumped || Contaminated water pumped || || Major problem || Bulldoze or switch off source of contaminated water such as contaminated water pump or tower
|
contaminated water || Dirty water || The water coming in here is polluted. || Warning || Bulldoze or switch off until contamination has subsided
|
dirty water pump || Water pump polluted || The pump is delivering polluted water into the water network. || Major Problem ||
|
groundwater level low || Groundwater level too low || The water pump cannot reach enough groundwater to work efficiently. || Warning ||
|
no groundwater || No groundwater || No groundwater || Major Problem ||
|
surface water level low || Water level too low || The water pump cannot reach enough water to work efficiently. || Warning ||
|
no running water || || || Major problem ||
|
water facility overload || Water facility overload || The building cannot pump enough water to match current demand. || Major Problem ||
|
water not enough production || Not enough water || Water is not getting delivered to this building. || Warning ||
|
water pipe disconnected || Water Pipe not connected || The Water Pipe is not connected to the network.|| Warning ||
|
Sewage
sewage facility overload || Sewage facility overload || The building cannot process enough sewage to match current demand. || Major Problem ||
|
sewage not enough production || Not enough sewage || || Warning ||
|
sewage pipe disconnected || Sewage Pipe not connected || The Sewage Pipe is not connected to the network. || Warning ||
|
sewage overflow || Backed up sewer || The sewage system is not able to drain all the wastewater being produced. || Warning ||
|
Other Services
crime scene || Crime scene || A crime has been committed here. || Info ||
|
medical emergency || Waiting for ambulance || An ambulance has not arrived despite one having been called quite a while ago. || Major Problem ||
|
hearse service needed || Waiting for a hearse || A hearse has not arrived despite one having been called quite a while ago. || Major Problem ||
|
too much garbage || Garbage piling up || Garbage is not being picked up fast enough, and is causing pollution. || Major Problem ||
|
facility full || Facility full || This facility has reached its maximum storage capacity and must be emptied before it can continue functioning. || Problem ||
|
Construction / Placing
alert already exists || Building already exists || Already exists || Problem || Bulldoze existing building.
|
cannot build on land || Cannot build on land || || Warning || Adjust placemat to be in water.
|
exceeds city limits || Exceeds city limits || Exceeds city limits || Warning || Adjust placemat to within acquired map tiles.
|
exceeds lot limits || Exceeds lot limits || Exceeds lot limits || Problem || Adjust placemat.
|
not on border || Not on border || Not on map border || Warning || Adjust placemat to be on border.
|
not on shoreline || Not on shoreline || Not on shoreline || Problem || Adjust placemat to be along shoreline.
|
overlap existing || Overlap existing || Overlapping items || Problem || Adjust placemat to avoid overlapping objects.
|
small area || Area too small || The current contents will not fit in an area this small. || Problem ||
|
Placed buildings
building abandoned || Abandoned || This building has been abandoned by its occupants. || Problem || Bulldoze target of notification.
|
building collapsed || Collapsed || This building has collapsed due to lack of maintenance. || Problem || Bulldoze target of notification.
|
building condemned || Condemned || The building is in the wrong zone or outside the zoning grid and will be demolished soon. || Problem || Adjust zoning grid to accomodate existing building or bulldoze target of notification.
|
building on fire || On fire || A fire has broken out here. || Major Problem || Await fire rescue services.
|
burned down || Burned down || The fire was not put out and now only a pile of ash remains. || Problem || Bulldoze target of notification.
|
alert destroyed || Destroyed || This building has been destroyed. || Problem || Bulldoze target of notification.
|
flood alert || Flood alert || || Warning ||
|
alert water damage || Water damage || This structure has been flooded and is being damaged. || Problem || Address source of water damage.
|
alert water destroyed || Water destroyed || This building has been destroyed by flood water. || Problem || Bulldoze target of notification.
|
alert weather damage || Weather damage || This structure is being damaged by bad weather. || Problem || Wait for weather to pass.
|
alert weather destroyed || Weather destroyed || This structure has been destroyed by bad weather. || Problem || Bulldoze target of notification.
|
Transportation
no vehicles || No vehicles || There are currently no vehicles available. Consider building more depots to gain access to a larger pool of vehicles. || Warning ||
|
no car access || No car access || The road does not reach the vehicle entry or exit point. || Problem ||
|
road not connected || No road access || A road connection is needed for the building to function. || Problem ||
|
no train access || Track required || A track is required for trains to reach this location. || Problem ||
|
no tracks || No track connection || A track connection is needed for the building to function. || Problem ||
|
track not connected || Track not connected || The end of the track is not connected to another track. || Problem ||
|
no outside connection || Not connected to the Outside Connections. || This building requires at least one line or route to an Outside Connection and back for vehicles to operate. || Problem ||
|
no pedestrian access || No pedestrian access || A pedestrian path connection is required. || Problem ||
|
no cargo access || No cargo access || No cargo vehicle access || Problem ||
|
no boat access || No waterway connection || A waterway is required for watercrafts to reach this location. || Problem ||
|
traffic accident || Traffic accident || A vehicle collision has taken place here. || Warning ||
|
traffic bottleneck || Traffic jam || The flow of traffic is getting significantly slowed at this point in the road network. || Warning ||
|
Networks
pathfind failed || Pathfinding failed || There is no available path to the destination. || Warning || Adjust stops or waypoints to account for available pathways between all stops & waypoints. Check for dead ends, restricted access roads, and other impediments.
|
dead end || Dead end || This road has a dead end and thus does not allow traffic. || Problem || Reconfigure network to allow for continual traffic flow.
|
invalid shape || Invalid shape || Invalid shape. || Problem ||
|
low elevation || Low elevation || Elevation too low. || Problem ||
|
too long route || Route too long || Distance too long. || Problem ||
|
short distance || Short distance || Distance too short. || Problem ||
|
steep slope || Steep slope || Slope too steep. || Problem ||
|
tight curve || Tight curve || Curve too tight. || Problem ||
|
Pollution
alert air pollution || Air pollution || Surrounding air pollution is negatively affecting the building's occupants. || Warning ||
|
alert noise pollution || Noise pollution || Surrounding noise is negatively affecting the building's occupants. || Warning ||
|
polluted soil || Ground pollution || Surrounding ground pollution is negatively affecting the building's occupants. || Warning ||
|
Miscellaneous
turned off || Deactivated || The building has been deactivated. It requires only minimal upkeep, but also does not produce anything or provide any services. Open the building's Info Panel to reactivate when needed. || Minimal ||
|
leveled up || Leveled up || || Problem ||
|
References
- ↑ Source code, IconPriority list, Game.dll/Game.Notifications. Accessed 2 Nov 2023, 1.0.12f1. Unclear if error & fatal problem exist in-game or are developer only or the assessed notification types are wrong.