標誌性建築獨特的可放置區域建築,可以為城市進度提供XP,並為周邊區域帶來多項增益。和其他可放置建築物一樣,它可以遷址,也可以推平重建。
每棟地標建築有各自的解鎖條件,如達到某一里程碑等級、達到市民幸福感等級或特定分區的地塊數達到一定值。滿足條件後,建築物就會解鎖,你可以像服務類建築一樣將其放置在地圖上的任意位置。建造過程完全免費。
地標建築的運作方式和一般區域建築類似,也會為以區域為單位的經濟循環做貢獻。住宅類建築歡迎新市民入住,而商業類建築物、辦公樓或工廠會尋找適合入駐的企業。地標建築內公司的成敗遵循和其他所有商業機構同樣的規則。他們也需要雇用合適的勞動力,競爭顧客,努力盈利。
每棟地標建築還能提供一到兩個增益,增益的影響範圍從街區到全市不等。有些會影響市民福祉和城市對遊客的吸引力,還有的則會提升城市整個工業部門,或是提升高等教育效率等等!不管哪種都會為你的城市帶來有趣的新效果和更多選擇。
住宅建築
名稱 | 大小(格數) | 主題 | 解鎖條件 | XP | 效果 |
---|---|---|---|---|---|
|
1×4 | 1,000格北美中密度聯排住宅建築 | 300 | 為半徑750米範圍內 +3生活質量 | |
|
4×4 | 10,000格北美中密度聯排住宅建築 | 1200 | 為半徑2千米範圍內 +7生活質量 | |
|
9×7 | 100幢等級5北美高密度住宅建築 | 1500 | 為半徑2.5千米範圍內 +10生活質量 | |
|
9×6 | 200幢等級5北美高密度住宅建築 | 3000 | 為半徑3千米範圍內 +12生活質量 | |
|
1×4 | 5,000格歐洲中密度聯排住宅建築 | 600 | 為半徑1.25千米範圍內 +5生活質量 | |
|
6×10 | 500格歐洲中密度住宅建築 | 500 | 為半徑1千米範圍內 +4生活質量 | |
|
10×14 | 5,000格歐洲中密度住宅建築 | 1500 | 為半徑2.5千米範圍內 +10生活質量 | |
|
5×10 | 需要以下全部: NA Low Density Housing 10,000格北美低密度住宅建築 |
500 | 為半徑1千米範圍內 +4生活質量 | |
Gatehouse ResidencesA highly decorated residential building whose tower designs invoke the feeling of magic and fantasy in its residents and everyone nearby. |
6×8 | NA Medium Density Housing 5,000 cells | 1500 | +10 Well-Being within 2.5 km | |
Halo HeightsThe residents of Halo Heights are able to touch the skies. Luxurious homes for those who aim for the top. The grand design improves the mood of passers-by and attracts tourists. |
8×10 | EU High Density Housing Level 5: 100 buildings | 1500 | +10 Well-Being within 2.5 km | |
Mollari PalaceThis beautiful old style building lifts the spirits of everyone passing by. |
1×4 | 10,000 cells | 1200 | +7 Well-Being within 2 km | |
Old Factory CondosAn old factory converted into luxurious living spaces that spark joy in their inhabitants. |
6×6 | 2,500 cells | 750 | +8 Well-Being within 2 km | |
Painter MansionThis painter is known the world over, but chooses to live in this city. |
5×5 | All of:
|
1000 | +6 Well-Being within 1.5 km | |
Polaris SuitesResidents will enjoy the atmosphere of this smooth, luxurious building. |
12×5 | NA Medium Density Housing 500 cells | 500 | +4 Well-Being within 1 km | |
Pop Musician MansionThe terrace of this house is perfect for the parties the pop star living here loves to throw. |
6×8 | EU Low Density Housing 2,500 cells | 250 | +2 Well-Being within 500 m | |
Rock Musician MansionA famous rock star lives in this mansion when not on tour. |
5×8 | NA Low Density Housing 2,500 cells | 250 | +2 Well-Being within 500 m | |
Rubique ApartmentsLuxuriously stylized brick building that has many visually inspiring aspects. |
6×8 | NA Medium Density Housing 2,500 cells | 750 | +8 Well-Being within 2 km | |
Sculptor MansionThe shapes of this mansion reflect the art of the sculptor who owns it. |
4×6 | All of:
|
1000 | +6 Well-Being within 1.5 km | |
The Grass CrownA round, terraced residential building complex that elicits feelings of triumph of both its residents as well as everyone around. |
18×18 | EU High Density Housing Level 5: 200 buildings | 3000 | +12 Well-Being within 3 km | |
Theater Actor MansionWhen not on stage, this is where a noteworthy thespian relaxes. |
6×4 | All of:
|
500 | +4 Well-Being within 1 km | |
Vertigo SquareCitizens will be dizzy with excitement living here! |
1×4 | 1,000 cells | 300 | +3 Well-Being within 750 m | |
Vista BuildingBrilliant moods and beautiful design despite some issues with windows. |
1×6 | 5,000 cells | 600 | +5 Well-Being within 1.25 km | |
Watanabe TowerA residential glass-walled monolith that reaches almost impossibly high into the sky. |
5×6 | Level 5: 50 buildings | 750 | +6 Well-Being within 1.5 km | |
Waveform TowerThe beautiful wavy design of this massive residential building catches the light and the eye in the most fascinating way. |
12×14 | EU High Density Housing Level 5: 50 buildings | 750 | +6 Well-Being within 1.5 km |
Mixed residential buildings
Name | Size (cells) | Theme | Requirements | XP | Attractiveness | Effects | Noise pollution |
---|---|---|---|---|---|---|---|
Cane ResidencesBespoke suits and dresses are made in the bottom floor tailor shop, while high-end residences fill the upper floors. |
5×6 | NA Mixed Housing 5,000 cells | 1500 | File:Tourism.png 15 |
|
Noise pollution 1500 | |
Ember SuitesLuxury homes on top of a clothing store. With an updating wardrobe downstairs, every day can be full of style and sass! |
4×8 | NA Mixed Housing 2,500 cells | 750 | File:Tourism.png 10 |
|
Noise pollution 1500 | |
Epicurean GardenLuxurious living spaces atop a high-end restaurant. Made for those who appreciate life for its pleasures. |
5×5 | EU Mixed Housing 500 cells | 500 | File:Tourism.png 5 |
|
Noise pollution 1500 | |
Figura BuildingArt and high-end housing go hand in hand in this building. A multi-floored gallery space at the bottom is completed by luxury residences above. |
5×10 | EU Mixed Housing 4,000 cells | 750 | File:Tourism.png 10 |
|
Noise pollution 1500 | |
Ironpress BuildingBooks to nourish the mind and soul, with luxury apartments on top. The bottom floor bookstore stocks everything from the ordinary to the esoteric. |
4×4 | NA Mixed Housing 500 cells | 500 | File:Tourism.png 5 |
|
Noise pollution 1500 | |
Ludo SquareLife is all about fun and games in this residential building that houses a famous toy store on the bottom floor. |
4×8 | EU Mixed Housing 5,000 cells | 1500 | File:Tourism.png 15 |
|
Noise pollution 1500 |
Commercial buildings
Name | Size (cells) | Theme | DLC | Requirements | XP | Attractiveness | Effects | Noise pollution |
---|---|---|---|---|---|---|---|---|
Activity PlazaThe destination for recreation. A massive building that can hold even the largest gathering of family and friends. |
8×9 | EU High Density Business Level 5: 120 buildings | 750 | File:Tourism.png 20 |
|
Noise pollution 4000 | ||
Auto CenterA fancy, modern building that is sure to cater to any and all motor vehicle needs. |
12×10 | EU Low Density Business 7,000 cells | 600 | File:Tourism.png 10 |
|
Noise pollution 4000 | ||
Fashion SquareA large retail space for all your citizens' retail needs. |
10×7 | EU High Density Business Level 5: 60 buildings | 500 | File:Tourism.png 10 |
|
Noise pollution 3000 | ||
Food StationRoom for all the hungry customers under one roof. |
6×10 | NA Low Density Business 7,000 cells | 600 | File:Tourism.png 10 |
|
Noise pollution 2000 | ||
MarketplaceThis large marketplace can handle rush hour influx of customers with ease. |
17×25 | EU Low Density Business 15,000 cells | 800 | File:Tourism.png 15 |
|
Noise pollution 7000 | ||
Muscle Car GarageCool and special cars sold, bought and repaired right here! |
13×10 | EU Low Density Business 4,000 cells | 400 | File:Tourism.png 5 |
|
Noise pollution 4000 | ||
One Stop StationA large gas station and rest stop for motorist. |
12×10 | NA Low Density Business 15,000 cells | 800 | File:Tourism.png 15 |
|
Noise pollution 4000 | ||
Square CenterModern fashion needs are served by this center for fashion. |
9×10 | NA High Density Business Level 5: 60 buildings | 500 | File:Tourism.png 10 |
|
Noise pollution 3000 | ||
Streamline DinerA classic American style diner building for when you just want some nostalgia. |
3×2 | NA Low Density Business 4,000 cells | 400 | File:Tourism.png 5 |
|
Noise pollution 1000 | ||
The Capacitor BuildingA massive center for all your electronics needs. They stock items so rare that people from other cities come to visit just to get their hands on the latest hardware. |
5×10 | NA High Density Business Level 5: 240 buildings | 1000 | File:Tourism.png 30 |
|
Noise pollution 5000 | ||
The Emerald BuildingA classically designed green roof building with office space. An architectural landmark that attracts tourists far and wide. |
8×6 | EU High Density Business Level 5: 240 buildings | 1000 | File:Tourism.png 30 |
|
Noise pollution 5000 | ||
The Marvelous MarbleA visually striking old style building with marble decorations. Guarantees service satisfaction to all the tourists it attracts. |
4×9 | NA High Density Business Level 5: 120 buildings | 750 | File:Tourism.png 20 |
|
Noise pollution 4000 | ||
Villa CityAn old style soda bar with a large rooftop terrace where patrons can enjoy their beverage while taking in the sights. |
3×4 | EU Low Density Business 4,000 cells | 400 | File:Tourism.png 5 |
|
Noise pollution 1000 |
Industrial buildings
Name | Size (cells) | Requirements | XP | Effects | Ground pollution | Air pollution | Noise pollution |
---|---|---|---|---|---|---|---|
Chemical PlantChemicals are everything and more are made here everyday! |
19×18 | Industrial Manufacturing 8,000 cells | 500 | File:ZoneIndustrial.png +1% Industrial Efficiency (city-wide) | Ground pollution 18000 | 13000 | Noise pollution 26000 |
Dairy HouseDelivering delectable dairy delights daily. |
14×12 | Agriculture Area Hub 10 buildings | 750 |
|
Ground pollution 9000 | 7000 | Noise pollution 13000 |
Fuel PlantFuel production of all types happens here. |
28×14 | Industrial Manufacturing Level 5: 50 buildings | 1000 |
|
Ground pollution 20000 | 15000 | Noise pollution 30000 |
Ground EarthCrushing large rocks into ever smaller rocks like never before. |
18×10 | Mining Area Hub 10 buildings | 750 |
|
Ground pollution 9000 | 7000 | Noise pollution 14000 |
Oil RefineryOil that once just used to uselessly lie underground is fashioned into many different substances in this very refinery! |
24×30 | All of:
|
1000 |
|
Ground pollution 36000 | 27000 | Noise pollution 54000 |
Paper FactoryPaper for all purposes, it's all made here! |
36×28 | Forestry Area Hub 10 buildings | 750 | File:ZoneIndustrial.png +5% Industrial Efficiency (city-wide) | Ground pollution 41000 | 22000 | Noise pollution 76000 |
PharmaPharmaceutical production, endeavouring to make the products accessible to all. This has a positive effect on citizen health and well-being. |
16×20 | All of:
|
1000 |
|
Ground pollution 16000 | 12000 | Noise pollution 24000 |
SwitchonFrom the humble toaster to the self-organizing sock drawer, this factory makes everything that runs on electricity. |
30×22 | All of:
|
1000 |
|
Ground pollution 33000 | 25000 | Noise pollution 50000 |
Vehicle FactoryThe cars of tomorrow are being built in this megafactory today! |
36×36 | Oil Drilling Area Hub 10 buildings | 750 |
|
Ground pollution 45000 | 25000 | Noise pollution 98000 |
Office buildings
Name | Size (cells) | Requirements | XP | Attractiveness | Effects | Noise pollution |
---|---|---|---|---|---|---|
Coder ParkA modern office building where coffee gets converted into game design, art, and code. |
6×6 | Low Density Offices 5,000 cells | 750 | File:Tourism.png 10 |
|
Noise pollution 2000 |
IncaseriumIn this complex office building you can often hear people muttering the motto, better safe than sorry and just in case. |
9×8 | Low Density Offices 10,000 cells | 1000 | File:Tourism.png 15 |
|
Noise pollution 3000 |
Multistory MultimediaTrue to a classical style, this office building houses media companies that provide entertainment, information and everything in between. Its looks attract tourists that appreciate a timeless classic. |
9×8 | All of:
|
750 | File:Tourism.png 10 |
|
Noise pollution 3000 |
PrincipiisThe companies working in this modern office building not only make sure that justice is served, but their efficiency actually helps to reduce the crime rate in the neighborhood. |
10×7 | Low Density Offices 2,000 cells | 500 | File:Tourism.png 5 |
|
Noise pollution 3000 |
Stylus TowerA tower that truly leaves its mark on the city. It Houses a media company that has made many artists famous, which attracts tourists from all over the world. |
12×14 | High Density Offices 12,000 cells | 1500 | File:Tourism.png 30 |
|
Noise pollution 5000 |
Waterfall ArrayDesign, form and function tied together, makes this the ideal place to make games, software and more. The visually stunning exterior also attracts tourists from the outside. |
8×10 | All of:
|
1000 | File:Tourism.png 20 |
|
Noise pollution 1000 |